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1. [Proposal] Increasing Relevance and Content of PC in EVE and Dust - in Feedback/Requests [original thread]
Sgt Kirk wrote: Foehammerr wrote: Sgt Kirk wrote: Your biggest problem was not putting this in General discussions It's at where it needs to be, but perhaps a second thread worded similarly with a brief summary and maybe a link to this...
- by Archduke Ferd1nand - at 2015.05.31 20:43:00
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2. Armor, Shield, and Dual tanking - in Feedback/Requests [original thread]
Some legit analysis of the problems in Dust... +1
- by Archduke Ferd1nand - at 2015.05.30 16:35:00
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3. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: We can have dynamic strafe speeds as well, so assault can be slower than logi, sprint faster, and still have superior strafe speed. Sounds like thats how it should be right there
- by Archduke Ferd1nand - at 2015.05.29 17:20:00
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4. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: After digging around all day in stamina and regen, I can safely conclude that with regard to mobility, the Minmatar faction has, due to I believe a fundamental misconception, been double dipping in the speed jar. The compar...
- by Archduke Ferd1nand - at 2015.05.28 16:17:00
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5. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cat Merc wrote: Archduke Ferd1nand wrote: HP is the problem here, and I can personally promise that. You see, before the HP buff scouts were being the problem. Do you really believe removing an HP buff that was given due to Assaults being...
- by Archduke Ferd1nand - at 2015.05.28 16:11:00
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6. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cat Merc wrote: Archduke Ferd1nand wrote: 6% strafe speed is a fair amount, but at a certain point it doesn't matter. This is one of those instances. Strafing is more about technique than speed. Speed is useful to a certain point, but rea...
- by Archduke Ferd1nand - at 2015.05.28 05:17:00
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7. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cat Merc wrote: Archduke Ferd1nand wrote: Cat Merc wrote: Adipem Nothi wrote: Aeon Amadi wrote: In either case, your argument has -absolutely nothing to do- with Assault speed GA Assaults are 6% slower than MN Assaults. They're o...
- by Archduke Ferd1nand - at 2015.05.28 05:10:00
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8. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: Adipem Nothi wrote: 5.30 m/s - MN Assault base movement 5.00 m/s - GA Assault base movement Difference: 6% 9.73 m/s - MN Assault + 2 KinCats 9.18 m/s - GA Assault + 2 KinCats Difference: 6% (because maths) I'll admi...
- by Archduke Ferd1nand - at 2015.05.28 05:03:00
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9. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: Archduke Ferd1nand wrote: Rattati, I beg of you: Adjust eHP instead of speed for assault if they don't fit on the curve. They've needed an HP nerf for a while. Don't screw with their mobility though. That would be like giv...
- by Archduke Ferd1nand - at 2015.05.28 04:55:00
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10. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Cat Merc wrote: Adipem Nothi wrote: Aeon Amadi wrote: In either case, your argument has -absolutely nothing to do- with Assault speed GA Assaults are 6% slower than MN Assaults. They're only slightly slower than ...
- by Archduke Ferd1nand - at 2015.05.28 04:54:00
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11. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Cat Merc wrote: Adipem Nothi wrote: Aeon Amadi wrote: In either case, your argument has -absolutely nothing to do- with Assault speed GA Assaults are 6% slower than MN Assaults. They're only slightly slower than your "problem child" un...
- by Archduke Ferd1nand - at 2015.05.28 04:52:00
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12. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Rattati, I beg of you: Adjust eHP instead of speed for assault if they don't fit on the curve. They've needed an HP nerf for a while. Don't screw with their mobility though. That would be like giving the scrambler rifle ridiculous kick or somethin...
- by Archduke Ferd1nand - at 2015.05.28 04:50:00
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13. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Aeon Amadi wrote: In either case, your argument has -absolutely nothing to do- with Assault speed GA Assaults are 6% slower than MN Assaults. They're only slightly slower than your "problem child" unit. Remove the prob...
- by Archduke Ferd1nand - at 2015.05.28 04:46:00
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14. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon: You're stupid to think that the Min assault is the best slayer assault. Most versatile, yes. Good slayer, yes. Best slayer? Absolutely not. Assault wise, Gallente is the best 1v1 suit, tied perhaps with Amarr. Caldari is great if there ...
- by Archduke Ferd1nand - at 2015.05.28 04:37:00
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15. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
I disapprove of this change...It really just leads to more brick tanking because it destroys speed tanking entirely...also, it removes all viable shotgunning suits, which really REALLY REALLY SUCKS. Scouts are horribly easy to kill, and can't ge...
- by Archduke Ferd1nand - at 2015.05.28 04:28:00
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16. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Well, looks like Commando is new FOTM...
- by Archduke Ferd1nand - at 2015.05.28 04:19:00
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17. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
CCP Rattati wrote: Archduke Ferd1nand wrote: Please also correct me if I am viewing this entirely incorrectly, and need to reread the OP Please re-read the OP Especially the part where DK's are also awarded for PC battles! Reread ...
- by Archduke Ferd1nand - at 2015.05.27 23:11:00
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18. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
One question/comment/concern: So you stated that DK (which as I see it determines your ISK reward from sale of clones, and is a lot like "stock" in a corporation, in a way) is received from doing corporate missions for command points. This makes l...
- by Archduke Ferd1nand - at 2015.05.26 13:45:00
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19. Scanning should reveal the scanner - in Feedback/Requests [original thread]
Or we could prevent perma scan instead of making it a mutual thing... With permascan, speed, regen, and EWAR become irrelevant.
- by Archduke Ferd1nand - at 2015.05.22 20:56:00
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20. HMG PC Balancing - in Feedback/Requests [original thread]
Sentinels were OP. They had been that way for a very long time, and were eventually nerfed. Now, they are balanced, and with the AHMG, quite competitive in most situations.
- by Archduke Ferd1nand - at 2015.05.13 22:58:00
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